Good for an opening shock and finishing with Punctures. Still it has high damage with a small attack and defense bonus penalty. Impale - a streak AoE that only affects a narrow 4m line straight in front of you if you can get enemies to line up like ducks. The 4m range is a big help applying this on the chase. Transfix - the best of miserable control options (better than nothing?), makes your target a little slower if they try to get away but a relatively high stamina per slow cost limits its spammability. The DoT helps in extended fights or with runners. Puncture - a great basic attack with strong damage for the stamina and relatively fast speed for a large weapon. Terrific at small group burst damage or being a team's finisher. Great at causing huge amounts of damage to a single target but the AoE is nearly useless as AoE and has very weak control to keep targets around if they don't want to be. Spear - The quickest way to someone's heart, and the person's behind them too.
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